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Inverted Classroom meets Gamification - Einsatz eines Bonuspunktesystems in einer Grundlagenveranstaltung

Fast facts

  • Internal authorship

  • Publishment

    • 2018
  • Anthology

    Inverted Classroom meets Gamification - Einsatz eines Bonuspunktesystems in einer Grundlagenveranstaltung (Inverted classroom, vielfältiges Lernen: Begleitband zur Konferenz Inverted Classroom and Beyond 2018)

  • Organizational unit

  • Subjects

    • Didactics
  • Publication format

    Conference paper

Quote

Weyers, Stephan 2018. Inverted Classroom meets Gamification - Einsatz eines Bonuspunktesystems in einer Grundlagenveranstaltung.   Inverted classroom, vielfältiges Lernen: Begleitband zur Konferenz Inverted Classroom and Beyond 2018, 239–244.

Notes and references

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